Showing posts with label Grey Knights. Show all posts
Showing posts with label Grey Knights. Show all posts

Saturday, 8 March 2014

Continue the Carnage

We managed another Carnage game on Wednesday, this time featuring the Tyranids, Necrons, Orks and an army of Grey Knights supported by an Imperial Knight.

The Orks started things off in style, racing their Battlewagon straight at the Imperial Knight planning to crush it with their Death Rolla. The Death Rolla tears huge chunks from the Knight, leaving it on a single remaining hull point, but the Knight destroys the Battlewagon and kills several of the Lootas inside, who promptly flee.

While the Orks and Grey Knights start by tearing each other apart the Tyranids swarm towards the objective, while the Necrons play things carefully by keeping their armoured vehicles back where things are a bit safer.

The Orks, deciding they've caused enough damage to the Imperium for now, turn their attentions towards the objective with a hasty make-shift alliance with the Grey Knights allowing the two bruised but unbroken forces to start threatening the Tyranids and Necrons, who respond by passing each other by to counter the newly formed team.

The Orks manage to shoot down the Necron Night Scythe with a great round of shooting from the two remaining Lootas. When the Overlord, now out for revenge at the destruction of his transport, enters the board the Ork Bikers rush him and his squad of Warriors. However the Ork charge is generally underwhelming and the Necrons turn the combat into a war of attrition that lasts for the rest of the game.

Shooting from the Tyranids and Necrons severely cuts into the size of the mob of Ork Boyz, but still leaves them enough to charge the Tyranids holding the objective and chase them off. Meanwhile the Grey Knights have been methodically advancing as the Techmarine slowly repairs the Imperial Knight. The Tyranids realise that leaving the Knight to survive any longer will make it too tough to kill commit their forces to destroying it, with multiple shootings attacks bringing it back down to a single hull point before charging it with the Carnifex.

The Tyranid monster slams into the broken hull of the Knight and finally destroys it. In a last act of defiance the Knight stumbles toward the objective, crushing the Carnifex under its weight, before its reactor explodes killing two of the Tyranid Gargoyles unfortunate enough to be too close.

Undaunted the Techmarine and his bodyguard assault the Warboss and his remaining Boyz, supported by the Grey Knight Dreadnought. They clear the Orks from the objective but are themselves destroyed when the Tyranid Harpy returns allowing Termagaunts and Gargoyles to retake the objective for the Tyranids.

It was only then, after sitting out most of the game, that the Necrons arrived on the scene, showing up in strength to cut down the Tyranids on the objective and end the game with solid control of the centre of the board.

The roll for the objective only gained the Necrons 5 victory points, and without any secondary objectives it was a close thing but they still managed to take the win.


No one is surprised that the Orks fill their deployment zone

Grey Knights and a Grey Knight Knight

Bugs all over their zone too

Necrons play it safe, and stay in the vehicles

Orks immediately go for the biggest target on the board

Ramming speed for the Orks!

Tyranids swarm towards the objective

More Tyranids form a second wave

Battle damaged but alive, the Knight turns towards the Tyranids

Orks remember the objective and turn that way

Even Necron computing struggles to calculate the number of Tyranids

The swarm keeps rolling up towards the objective

Ork Bikers charge the Overlord's squad, but fail to break them

Orks and Grey Knights seem to have put their differences aside

Necrons and Tyranids decide to deal with the combined Orks/Knight threat

Tyranids push past the objective, and threaten to destroy the Imperial Knight

The Carnifex swoops in to attack the Knight

The resulting explosion kills the Carnifex, but his work is done

Necrons, safe in their vehicles, wait for their foes to finish each other off

The Ork Bikers still struggle to work through the Necrons

The Warboss and his last few Boyz chase the Tyranids off the objective

Combat continues to go nowhere fast

Now the Grey Knights want to take the objective from the Orks

Knights kill the Orks and consolidate onto the objective

The Tyranids swoop back round to respond

Monday, 20 May 2013




































Here’s the armies that were on show for the painting competition at Eternal Warrior over the weekend. Some great-looking models there, the painting prize went to the Tzeentch Daemons army.


My ‘Crons are the third photo down (silver on the white bases). I got a chance to play against the Daemons (7th photo), Iron Warriors (9th photo), Necrons (2nd photo) as well as a Tau army not pictured here.


I’ve got another set of photos to post from my games (though unfortunately I never got any of game 3 against the Necrons).

Saturday, 30 June 2012








































A few shots from the 5th Edition games we played in the run-up to the midnight launch of 6th.




















First set of photos from Thursday’s “goodbye to 5th Edition” tournament. These are from my first game, against Grey Knights.


Destruction Crypteks did a quality job; shooting down the Stormraven the first turn, tearing apart the Terminators turn 2 and blowing helping clean up in turns 3 and 4. 


Final score was 5kp-1kp, I lost my Scarabs holding his infantry up in combat long enough for my shooting squads to get into position and finish him off, annihilating the last of them in turn 4. A good start to the tournament!


I’ve got more photos from my other games, as well as the store’s midnight 40k launch, to come later.

Saturday, 16 June 2012



The mass of Necron defenders






A long line of Warriors






The attackers arrive






Assault phase, move ALL the models!






Stalker wants to join in too






You brought us dinner?



Played a game with the new flyer scenario from White Dwarf on Thursday, tweaked slightly as not many of us have picked up any flyers yet.


Grey Knights brought 3 Storm Ravens, Necrons had 2 Doom Scythes, and also counted our 2 Doomsday Arks and Monolith as targets for destruction.


It was 5000pts each side with Grey Knights attacking Necrons. We only managed to get through 3 turns before running out of time, with the Necrons managing to defend enough of our flyers to take the win. 


Grey Knights came on swinging hard, but because of the reserve rules they rarely came on in large enough numbers to threaten the robotic hordes.